We played Monster Hunter World on console earlier this year and we quite enjoyed it. Naturally, we couldn’t wait to get our hands on the PC version, and here we are. Did Monster Hunter World PC disappoint, or did it kickass? Let’s find out.
In its 10 years of existence, there hasn’t been a need for the franchise to be optimized for keyboard and mouse. However, since the majority of us are PC gamers, we actually had a better time with this game on the keyboard and mouse. However, veterans will tell you that the controller is still ideal for this game. If you do choose the keyboard and the mouse, prepare yourself for some camera issues and such.
Other than that, nothing has been changed from the console version. It’s still a game where you hunt down big monsters in epic fashion with absurdly large weapons, usually made from the remains of dead monsters you hunted down prior.
As usual, things start off with a fairly detailed character creation screen. Following which, you face your first hurdle – selecting a weapon. The game has fourteen weapons to choose from, with each offering a unique playstyle. Like you would need to sharpen your melee weapons to maintain their effectiveness, for ranged weapons you have to deal with constantly needing to reload in the middle of hunts. This give and take is present across all weapons. After you’ve decided on a weapon (you can take your time here and use all of them in a practice area before making your choice), you head out on your first hunt.
What you’ll soon learn as you play the game is that hunts can take a really really long time if you don’t have the right equipment. As you progress, it becomes vital to first research the monster you’re hunting and have the right weapon and armor combination. The game has a fairly complicated upgrade system, with each weapon having over ten different upgrades with different looks and abilities. This applies to armor as well. Elements are important for hunts, both in terms of your resistances, and enemy damage.
There’s a crafting system, where you can use the various materials you’ve gathered during your hunts to craft supplies. There’s an auto-craft feature as well, which happens on the fly as you gather materials and is pretty handy to keep your inventory somewhat empty.
The kicker about Monster Hunter World, especially if this is the first time you’re playing a Monster Hunter game (which will be the case for most PC players), is that the game does very little to guide you. You’ve got to figure stuff out on your own, which according to veterans, is the essence of the game. While it may seem overwhelming initially, once you’ve sort of figured things out, it’s quite a nice feeling, especially if you did it on your own.
We said it when we played the game on console, and we’ll say it again for Monster Hunter World PC, the game does amazing world building. The monsters, the environments, the terrain, the overall level design is just amazing. Despite already having witnessed the regions on console, we’re still wowed by the locations and their layouts. And even though each location has only a limited area designated to them, there’s so much more to them in terms of layers. You’re constantly discovering new things about a region, even if you’ve been there a good many times already. We mentioned this in our console review and we’ll say it again, monster design is amazing. The uniqueness of each monster is what makes each hunt different and monster design plays an important role in that.
Now for the important question – how much better is Monster Hunter World PC than its console counterpart? There’s good news and bad news. The good news: it runs better on PC. The bad news: not by too much. As is the issue with just about every game that’s ported from console to PC, there are optimization issues. One look at the reviews on Steam will tell you that a lot of people are suffering from constant crashes. We played the game on three different rigs, one with a GTX 680, a 1060, and a 980Ti. Fortunately we didn’t face crashes on any of them. There was a visible difference in the looks on the 680, where most of the settings defaulted to low. However, performance wise, we didn’t see too many frame dips. Similarly, the 1060 was able to play the game on high settings at 1080p and get 60fps most of the times except intense moments. What we were surprised by was that even the 980Ti seemed to have frame drops at times which should not have been the case. The overall impression was underwhelming – we expected to see a much better looking version of the console. Maybe they’ll release a high texture pack in the future though, who knows.
In the audio department, Monster Hunter World PC excels in some areas but fails in others. This is something that pretty much carries over from the console version. The soundtrack for the game is decent. Even the home base music is nice, although, it’s the ONLY home base music there is, so you’re going to be listening to it a lot, which can get on your nerves. The sounds of the environment are top-notch and add to the overall impression the world has on you. Especially the monster sounds, to the point where you can recognize them through their shrieks and roars. But that’s where the goodness ends. Voice acting is pretty meh. And don’t even get us started on the lip sync. As one babumoshaaye put it, “it looks like a horribly dubbed Chinese movie”. We all agreed.
Monster Hunter is all about the co-op, which again, there have been a lot of complaints about. Many people are having issues creating online sessions and constantly getting error messages in-game. We also faced the same error message. This could be a major issue, considering co-op is almost essential for a lot of the hunts later on in the game.
Monster Hunter World PC: Verdict
The pros of Monster Hunter World PC outweigh the cons. The game simply offers too much to avoid getting it. While just the main story itself offers you at least 50 hours of gameplay, overall, expect at least 200 hours of gameplay from Monster Hunter World if you truly get into it. Those of you who aren’t into games that are too grindy might want to give this a pass, but the rest of you should really give Monster Hunter World a try.
Platform: Microsoft Windows, Xbox One, PlayStation 4
Price: PC: Rs. 2,999 | Xbox One and PS4 – Rs. 3,999
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Manish "Trigger-Happy" Rajesh
If he's not gaming, he's... no wait he's always gaming.