The AlphaStar AI which was designed by Google DeepMind specifically to play StarCraft 2 is joining the European competitive ladder for the game soon.
To give you an idea of how good the AI is at the game, AlphaStar managed to defeat a few StarCraft 2 pros back in January, and is now making its way to the live competitive ladder for a ‘small number’ of matches, as a part of Google DeepMind’s research.
The AI will be playing anonymously, so if you happen to be playing against it, you won’t know. Wins/losses vs the AI will affect your MMR the same way it would were you facing a normal human players.
Blizzard explained: “Having AlphaStar play anonymously helps ensure that it is a controlled test, so that the experimental versions of the agent experience gameplay as close to a normal 1v1 ladder match as possible. It also helps ensure all games are played under the same conditions from match to match. DeepMind will release the research results in a peer-reviewed scientific paper along with replays of AlphaStar’s matches.”
AlphaStar will go through several tests as part of the research, and will play only 1v1 matches. The AI will also play as and against all three factions in the game, in every possible combination. The AI will not have any additional advantages and will only be able to perceive the parts of the map that it has discovered itself. There will also be restrictions on its APM (Actions Per Minute) and APS (Per Second) as compared to when it was tested against the pros back in January. Meaning it shouldn’t give non-pros too much of a run for their money.
The AlphaStar AI test will be opt-in, meaning you’ll have to give the game the required permissions for it to possibly matchmake you against the AlphaStar AI. There’s no info yet on when AlphaStar AI will start its trial on the live servers.