Sidequests are an almost mandatory part of most RPGs, and to a certain extent, can even determine how successful a game is or can be. So it’s without a doubt that some of the best RPGs we’ve played in recent years have had some amazing side quests. The Witcher 3 for example. However, in the Witcher 3, side-quests were self-contained stories. They started and ended within themselves, and once you were finished, you wouldn’t really have anything to do with it again. Well, according to CD Projekt RED, Cyberpunk 2077 will also feature a lot of sidequests (naturally), but he also added that they will be less self-contained. This means that results or conclusions of side-quests could affect your main storyline.
“Sidequests are great opportunities for us to tell stories of our cyberpunk world. After all, despite not being a part of the main questline, they are still connected to the world and can elaborate on certain parts of it, like the characters,” said level designer Miles Tost.
“So it’s all interwoven. And yes, that also means that our sidequests could affect the main story,” he added.
“Particularly in terms of playtime and in terms of quest complexity. Specifically, I’d even look more at the expansions than The Witcher 3 base game because that’s really where the quest design philosophy that we’re using now came from—it was developed later in the expansions.”
There’s still no word on when exactly Cyberpunk 2077 will launch, but we’ll cross our fingers and hope for a 2019 launch. But hey, we don’t want CD Projekt RED rushing it either.
Manish "Trigger-Happy" Rajesh
If he's not gaming, he's... no wait he's always gaming.