Blizzard’s recent Diablo Immortal reveal didn’t go down too well with the fans. Well, they might be too happy about what’s coming next, as reported by USgamer, according to company co-founder Allen Adham, Diablo Immortal is only the beginning. According to him, Blizzard doesn’t plan to stop developing games for mobile.
As said by Allen Adham during a press conference, “Many of us over the last few years have shifted from playing primarily desktop to playing many hours on mobile, and we have many of our best developers now working on new mobile titles across all of our IPs. Some of them are with external partners like Diablo Immortal. Many of them are being developed internally only, and we’ll have information to share on those in the future.”
“I will say also that we have more new products in development today at Blizzard than we’ve ever had in our history, and our future is very bright.”
According to Adham, mobile technology today enables a degree of fidelity that’s comparable to PC or console, which is why they went ahead with a mobile version of Diablo. It also opens the franchise up to a much broader, and global audience. While he knew that dedicated fans would react poorly to this, he didn’t expect this degree of backlash.
To that end he reassured the core gaming crowd that they would be left behind. “For our diehard PC fans, we will say though, we still have multiple Diablo teams working on multiple unannounced Diablo projects. So we haven’t forgotten about them.”
Manish "Trigger-Happy" Rajesh
If he's not gaming, he's... no wait he's always gaming.