Dice has rolled back the TTK changes in Battlefield 5.
Last week Dice made guns in Battlefield 5 less powerful since new players were dying too quickly and getting frustrated. This move lead to players requiring an extra bullet to get a kill. According to the global community manager Dan Mitre, the values were changed due to observations that new players were having a relatively hard time playing the game as compared to core players. They also wanted some time to improve on the issue so that more players could enjoy the game.
Though they gave an option for the core players who wanted the older TTK values, a majority of the vocal gaming community was annoyed. The change, however, proved to be a boon to snipers who got more time to plan headshots against the relatively weaker SMGs and LMGs.
The company reviewed the changes for a week by going through the statistical data, listening to feedback from gamers and then finally decided to roll back to the original values. Dan Mitre while accepting the mistake, said that, “We have learned a lot over the past week. We’ve gained clarity on the issues you’ve shared with us around Time To Death (TTD), we’ve identified imbalances in weapons, and have recorded real-world data on how TTK changes our game and impacts our players. With that knowledge, we have a better idea of how to improve the game going forward and have already begun taking steps to improve the experience for all our players, new and veteran.”
The game will be returned to its older values starting December 18 at 4am PST (5pm IST) onwards. Players will not be required to download any extra updates, the changes will be made on the server-side.