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There you go Review – Android

August 14, 2017 — by Anusha "Trillian" Sinha0

There you go is a minimalist game about escape. However, this one has a cheery feel, unlike other escape games.

There you go is a minimalist game about escape. Most other escape-the-room games have an eerie feel where the setting ranges from an abandoned mental asylum or a deserted office. However, this one has a cheery feel. Although still desolate, the isometric design in bright colours does make this noteworthy amongst a flood of ‘Room’ like escape games. The puzzles are fairly easy and include simple activities like flicking on a light switch as well as more challenging ones where you are supposed to crack a code.

There you go review

Instead of being inside the room, you’re given a point of view outside it. This means the room is just a little puzzle box in the middle of the screen. You can also rotate each room to have a glance at the other walls and often you will find clues there. Each level comes with a new twist and there are even easter eggs strewn across the game. In one level, over watering a plant leads to it growing through the roof (a la Jack and the Beanstalk) and into the next room. These refer to older games and who knows, they might even make you nostalgic for the games you played in your youth. Each room is also connected directly to the next one via a door and you can even follow the trail of doors right to the very first one from any point in the game.

One problem with this game is how short it is. However, it is sufficiently fun even in that short duration. You can take heart in the fact that the developer intends on making more levels depending on how positive the response to the game is. There you go is one escape game that deserves a try even if escape games aren’t usually your favourite kind.

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There you go Review – Android
8 / 10  
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Anusha "Trillian" Sinha

Anusha Sinha was a harmless little Clefairy before she read Crime and Punishment. Now she thinks she is some sort of extraterrestrial ninja. She is an expert in the arts of mosquito-racquet wielding, being a silent grammar Nazi and karate. She spends her time contemplating the greatness of Miniatur Wunderland and the transient nature of human life, in equal measure.

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