With a minimalist design, The Mesh just might be the best game since 2048 to keep you mentally stimulated for hours at end.
The Mesh might be the best game since 2048. Okay, that might be a slight exaggeration but it does come pretty close. While games like Threes only built on a concept similar to 2048, The Mesh makes its mark in a completely different sphere.
This game is most similar to a mildly popular board game of the early 2000s called ‘Math-e-magica’ which was a tiresome effort to pass of Maths as a fun, educational activity. While the idea itself was laudable, the execution was too much like that of Scrabble to offer any real novelty. The Mesh features a board made up of hexagonal tiles and numbers keep randomly popping up after each successive play.
The aim of this game is to use the existing tiles and create as many of the main, white-coloured tile as possible. The tiles on the board are divided into two colours. Opposite colours take out the difference while similar colours are added up. For example, if the goal tile is 6 and you have a 4 tile in blue and 2 tile in yellow, you will double-tap either tile and then drag it to the other to sum it up to the required number. The number of tiles left on the board is also the number of tiles that disappear from the board after each such play. This process continues for each number in the ascending order until you run out of tiles entirely. The design is minimalistic and the game has two modes, Zen or the normal mode. The Zen mode does not have a time limit and affords more opportunity for relaxation. The game offers more mental stimulation in 2048 as you cannot mindlessly keep swiping the tiles about. The Mesh shall entrap you in its sweet, faultlessly logical puzzle if you try it.
VERDICT – THE MESH
The design is minimalistic and the game has two modes, Zen or the normal mode. The Zen mode does not have a time limit and affords more opportunity for relaxation. The game offers more mental stimulation in 2048 as you cannot mindlessly keep swiping the tiles about. The Mesh shall entrap you in its sweet, faultlessly logical puzzle if you try it.
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Anusha "Trillian" Sinha
Anusha Sinha was a harmless little Clefairy before she read Crime and Punishment. Now she thinks she is some sort of extraterrestrial ninja. She is an expert in the arts of mosquito-racquet wielding, being a silent grammar Nazi and karate. She spends her time contemplating the greatness of Miniatur Wunderland and the transient nature of human life, in equal measure.