South Park was definitely late to the video game party. And even more so when it comes to mobile apps. Well, better late than never. South Park: Phone Destroyer, developed by RedLynx and published by Ubisoft, is a card game with a mix of role-playing elements. Just like South Park: The Stick of Truth and South Park: The Fractured but Whole, this game is played from the perspective of looking at sort of a TV screen overlooking the streets of South Park, Colorado as the kids go about whacking each other senseless.
It all begins when the kids are figuring out which game to play when Eric Cartman dons a cowboy costume and declares that they all play Cowboys and Indians. You’re “the new kid” who gets roped in by Cartman to be one of the cowboys and lead them across town battling the Indians who are led by Stan. The game is really Clash Royale played horizontally with a bit of scrolling to mix things up.
South Park: Phone Destroyer has a campaign which is broken down into multiple stages and each stage has five levels. You can replay the levels over and over again to face higher difficulty. Speaking of which, the initial campaign is ridiculously easy and things do ramp up by the second stage. And it’s only made easier by upgrading your cards. Unlike Clash Royale where you get the common cards quickly and in large quantities, South Park Phone: Destroyer requires not only the cards but also additional items to enable upgrades. These items are reminiscent of the upgrade system from Fractured but Whole and the Stick of Truth, if you were wondering. So what’s the solution? Microtransactions, of course. And Cartman’s manning the store to “take yer jerbs”, ehm.. we mean monies.
The campaign in South Park: Phone Destroyer retains a lot of the show’s signature obscene and dark humour. If at all you aren’t a fan of the collectable card genre or mobile games, for that matter, you’ll still plough through the game just for the humour. And as you progress through the different stages, the “game” that the kids are playing undergoes significant changes. So you end up with new kids and new abilities, all of which have some connect with past themes from the show. So there’s a bit of nostalgia and fun. The only downer is the microtransaction bit, had that been eased, then we might have spent more time on it. We’re pretty certain the game came out so well done purely because the showrunners, Matt Stone and Trey Parker, were involved in the production process. Without them, we don’t believe that the game would have had any pull at all.
South Park: Phone Destroyer also has a multiplayer aspect. If you’re bored of the campaign or believe that you can’t get past a certain level without getting the right upgrades, then you can while away your time in the multiplayer mode. It isn’t much different from the way the campaign levels are designed except for the fact that the screen doesn’t scroll. And that’s about it.
Honestly, it’s Clash Royale built in the South Park universe. The embellishments done by the showrunners are what make it appear distinct from the other card games and what make it more enjoyable. Instead of being a monotonous game where you play the same thing over and over again, the funny animations and the ccutscenesinvolving your favourite characters from the show throughout the long single-player campaign, make the experience a lot more enjoyable.
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Deep in the suburban jungle roams the only member of the mystical species, Barbarianicus Ass-kick-us. This super awesome creature carries with it the answers to none of life's mysteries. Then what on earth could be so awesome about him? Being able to binge-game for countless hours and exercise remarkable restraint over his penchant for sarcasm around members of lesser species are just some of qualities that make him likeable...really likeable. xD