Sketch Breakers Review

October 12, 2015 — by Anusha "Trillian" Sinha0


Sketch Breakers is the latest offering from FDG Mobile Games GBR (Paperama, Blosics, Tentacle Wars). It is a refreshing twist on traditional brick breaking games. As is pretty evident from the title, you don’t just break bricks in this game, you annihilate colourful sketches. The paddle doesn’t move linearly along the bottom of the screen, instead, you have the freedom to draw it anywhere on the board. This makes the game far more interesting than a conventional brick-breaker as you can take an active part in directing the ball’s motion, instead of twiddling your thumbs until it comes down so you can bounce it back into the fray. The game doesn’t stop here with the innovation and more layers keep getting added to the gameplay as you progress through the levels.

The design is beautiful, bright and cartoonish and features the most adorably impish powerups (creatures bent on destroying all the paintings). There are a hundred levels spread across four delightfully illustrated worlds. The level map is black and white but becomes a tiny bit more colourful every time you finish a level. To prevent you from running through the game too fast, there is a limited supply of balls which gets replenished after a stipulated waiting period. This might test your patience. The entire experience is vastly improved by the surprisingly good soundtrack. Mark Pryor, of The Get Up Kids fame, also a pioneer of the second wave of emo music, has contributed a charming ode to the game.

“Oh all of the work I’ve done /destroyed by having fun /you’re ruining the paint in the pictures/ and I just have to say/ at the end of the day/ you really are adorable small creatures
You’re just a risk-taker, mischief maker/ sketch breaker, all the day!”, he goes. Play this game long enough and you’ll find yourself singing the same tune.

App Store

Sketch Breakers Review
9 / 10  
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Anusha "Trillian" Sinha

Anusha Sinha was a harmless little Clefairy before she read Crime and Punishment. Now she thinks she is some sort of extraterrestrial ninja. She is an expert in the arts of mosquito-racquet wielding, being a silent grammar Nazi and karate. She spends her time contemplating the greatness of Miniatur Wunderland and the transient nature of human life, in equal measure.

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