Sachin Saga Cricket Champions – First impressions

October 12, 2017 — by Manish "Trigger-Happy" Rajesh0

We recently had the opportunity to try out JetSynthesys’ Sachin Saga Cricket Champions game, which is a mobile game. So don’t treat this as a review, there’s a bit more work that needs to be done on the game. We know, we don’t normally do these with mobile games but sometimes a game comes along that warrants mention. And we think Sachin Saga could be one them.

Sachin Saga

The game is set to release on November 16th. Which also happens to be the day Sachin retired from Cricket. The decision was made by the team to signify his retirement from one platform and his beginning on a new one. It’s quite poetic.

Bringing the console experience to mobile

Now let’s get into what we experienced. JetSynthesys’ say that they’re hoping to bring a console experience to mobile with this game, all without actually compromising performance due to hardware. This is something many mobile game makers promise nowadays but we found that Sachin Saga was a fairly enjoyable experience, at least on the mobile devices that were used at the time.

There were quite a few graphics features we noticed in the game that we haven’t seen in other crickets games on the mobile. Keep in mind we don’t really play mobile games too much, but again, we’re PC gamers and we thought it was pretty good.

One of those features was real-time shadows. The game features real-time shadows, which track character models fairly accurately.

Sachin Saga – Gameplay

Gameplay wise, unlike other cricket games we’ve played on mobile, we noticed that there are a number different shots you can play (a total of 28), and you can’t just play any of them whenever you want. You have to factor in the bowler, the speed of the ball, the bounce, where it’s landing etc. Shots are controlled by swipe, and the degree and speed etc of the swipe matters when determining the shot. They haven’t added bowling yet, but they said that they plan to eventually.

This actually added a layer of challenge to the game which is otherwise missing from games like these. Getting the timing right and performing all 28 shots is no easy feat either, so you need to actually sink some time into the game to figure out its intricacies.


The game doesn’t have multiplayer in the sense that two people can’t play against each other, but there are leaderboards for the gamers with competitive souls. They say that there are plans to add real-time multiplayer in the future but time will tell.

Single player

The game features a campaign mode, which features 108 of Sachin’s games, handpicked by the man himself. Each scenario puts you in his shoes and attempts to replicate the moment with historical accuracy. A neat feature is the trivia you learn about each match before you play which gives you a background of the match and what went down on the fateful day. Sachin himself has provided motion capture for the game as well so that the shots that you see in the game are also accurate.

While you can play the mode while offline, you will need to go online to update your stats and such, but the fact that you can play while offline is a plus.

You can pre-register for the game on Google Play now, but don’t worry if you aren’t able to play. The game will release for all to play on November 16.



Manish "Trigger-Happy" Rajesh

If he's not gaming, he's... no wait he's always gaming.

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