Winner of the 2016 Indie Game of the Year NGF Awards, "Missing" is a reality-based action game about a young girl imprisoned in a world of prostitution
Missing is a game for a cause and an especially good one at that. The game was created as a part of the “Missing Project” by Leela Kejriwal, an artist and photographer to raise awareness about the terrible issue of sex trafficking in India and across the world.
You play the game as a young girl Champa, who has been drugged and kidnapped and locked up in a room. The dialogues speak to you and try to evoke a sense of empathy for the character (which they are extremely successful in doing). For example, when you are locked up in the room the dialogues prompt you to try and escape. The situation is like one you would encounter in one of the countless escape games. However, this is where the game shows you exactly how different it is. You simply cannot escape.
The characters are detailed, with great voice acting as well. The situations you’ll find yourself in are terrifying. Once your character grows up, she is forced to walk the streets and make offers to different men based on the amount of money that they have and how lusty they are. She has a daily target to achieve every day but she never stops trying to escape.
Your aim is to explore the nearby surroundings and try to break out from the brothel. The game is pretty heavy in terms of the range of emotions it will make you feel. The graphics are brilliant and capture the spirit of dirty, crowded alleys perfectly. The game environment feels like something you might have walked across in your everyday life. The game thus includes an exploration element as well as that of resource management as you have to keep track of your finances.
As the storyline develops, you will find that your protagonist has to help others in order to be helped. There are a lot of hard hitting lessons in this game and like all the best stories, the hero retains a sense of hope even in the darkest of times.
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Anusha "Trillian" Sinha
Anusha Sinha was a harmless little Clefairy before she read Crime and Punishment. Now she thinks she is some sort of extraterrestrial ninja. She is an expert in the arts of mosquito-racquet wielding, being a silent grammar Nazi and karate. She spends her time contemplating the greatness of Miniatur Wunderland and the transient nature of human life, in equal measure.