Hyperburner is a gorgeous, space-based endless runner that you have been waiting for your entire life. Okay, that might have been a mild overstatement. The game requires you to manoeuvre a tricked-out spaceship in various levels strewn across the galaxy. These include a debris-filled space field, an industrial mega cluster, a ‘holosim’ facility and a red ore colony. The code, art and music have all been created by just one person, the hugely talented Patrick Cook and superb UI has been designed by Eva Godeny. The UI hits all the right feels with its slick design and space-age graphics. There are five levels of increasing difficulty on each of the six stages with the ability to set personal high scores on each. This greatly increases the replayability of this game.
Interestingly, this game can be played in both the landscape and portrait orientations, which is a rarity for mobile games. There are absolutely no ads or in-game purchases whatsoever.The controls rely on just the touch of your finger as you steer the ship through various obstacles. The control is extremely sensitive, however, and a slight swipe might send your ship crashing into all the space machinery. It’s just a matter of learning how the controls work before you’re able to zoom your way past the beautiful, desolate reaches of outer space.
There are a number of ships that are only unlocked by scoring a stipulated number in the previous level. You cannot gain an advantage in this game by spending money and will have to fight your way to the top using sheer skill and lightning-fast reflexes.The frantic pace of the game might be a welcome change from the lazy stroll of Subway Surfer or Temple Run for many of you. Hyperburner retails for Rs. 200 on the play store.
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