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Cell 13 Review – Android

November 12, 2016 — by Anusha "Trillian" Sinha0

Cell 13 is a platformer about breaking out of cells and is oddly reminiscent of Portal with the theme and of Monument Valley with the execution

Cell 13 is a platformer about breaking out of cells and is oddly reminiscent of Portal with the theme and of Monument Valley with the execution. It has been developed by errorsevendev, known for titles like Laserbreak and Hexasmash. The game is about a circular robot that you can roll around the level in order to get out.

Escape does not come easy and depends on whether you can solve the numerous puzzles scattered around each game. These challenges include ramps, portals, balls, glass elevators and laser bridges. Cell 13 is thoroughly entertaining in every level and is highly recommended if you have the slightest affinity for puzzles.

The sound design is superb and lends the game a deeply atmospheric feel. It makes you feel right at home in the dreamy landscape of Cell 13. The design of the game is incredibly slick and all the elements are uniquely designed to give a futuristic feel to the entire game. Even the menu is a work of art. If the levels are too difficult for you to solve, there is a link to the video walk-through for each level in the pause menu itself.

cell 13 android

Cell 13 is beautifully spare and even the menu contains very few extra buttons. One problem with Cell 13 is the frequency at which ads pop up. There is an ad every time you complete a level, restart a level or start the next level. These start from the second level onwards and pepper the rest of the game. Sometimes, the controls hang and the robot does not move like you want it to. However, Cell 13 has many things going for it. It is challenging without being frustrating and is a treat to the eyes and the ears. This is stripped down, minimalist gaming at its sparkling best.

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Cell 13 Review – Android
9.5 / 10  
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Anusha "Trillian" Sinha

Anusha Sinha was a harmless little Clefairy before she read Crime and Punishment. Now she thinks she is some sort of extraterrestrial ninja. She is an expert in the arts of mosquito-racquet wielding, being a silent grammar Nazi and karate. She spends her time contemplating the greatness of Miniatur Wunderland and the transient nature of human life, in equal measure.

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