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Burnout City Review – iOS & Android

November 16, 2016 — by Anusha "Trillian" Sinha0

In Burnout City, you control vehicles ranging from a bathtub and an ice cream truck to a ghost ship and a trojan horse. The possibilities make it great fun.

Burnout City is not related to the Burnout game for PC but instead is heavily inspired by the hugely popular Pako, a game about dodging ever-increasing police forces. In this game, you control vehicles ranging from a bathtub and an ice cream truck to a ghost ship and a trojan horse. You control these barely-classify-as-vehicles as they travel at a fixed speed in a city landscape. Tap the left side of the screen to move left and the right to move in the opposite direction. Touching both sides puts the car in reverse.

As you ramp up the wanted rating, depicted by five stars at the top of the screen, more advanced police vehicles come after you. These start at a car, a helicopter and even a tank later on. You’ll even find more and more police barriers in your way. However, if you are driving one of the more robust vehicles, you can easily toss these aside and continue on your way. And yes, there is an added goal of deliveries that you have to make in each level. In that sense, Burnout City is different from Pako because there you just have to survive for the maximum time possible.

Burnout City Review

The polygonal design of the game makes it a delight to play and the game is sprinkled with characters with unique missions which will help you level up. One thing that might irk you is how expensive the in-game purchases are. Each car is for Rs. 200 which hardly seems worthwhile, especially when compared to the usual cost of additional characters or vehicles in similar games (around Rs. 50 -60). The main menu is cluttered with different bundles and the game does a good job of shoving these in your face. However, Burnout City is perfectly enjoyable without these extras.

App Store | Play Store 

Burnout City Review – iOS & Android
8.5 / 10  
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Anusha "Trillian" Sinha

Anusha Sinha was a harmless little Clefairy before she read Crime and Punishment. Now she thinks she is some sort of extraterrestrial ninja. She is an expert in the arts of mosquito-racquet wielding, being a silent grammar Nazi and karate. She spends her time contemplating the greatness of Miniatur Wunderland and the transient nature of human life, in equal measure.

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