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Injustice 2 game review – Android & iOS

June 24, 2017 — by Anusha "Trillian" Sinha0

Your favourite DC superheroes and villains are back!

The Injustice 2 is the sequel to the highly popular Injustice: Gods Among Us and continues the story where in the future, Batman and his allies work towards restoring the society and struggle against the supporters of Superman’s regime. To add some more intrigue to this, a new threat looms on the horizon which threatens to destroy the Earth itself.

Injustice 2

The legendary heroes are literally at your fingertips, and you only require taps and swipes to control them. The controls are quite easy to get and the only skills that will really be put to test are your reflexes and the speed with which you can tap. The ranged attack and the super moves have improved over the last one. There is a larger roster of heroes that you can pick from. The game is free-to-play but there is an energy bar to restrict the amount you can play at one go. The game is great for the fans of the various franchises that the game includes. Also, this game is remarkable as an offering from a major franchise in that it is actually a game in its own right, as opposed to the reskinned match threes that some franchises release (here’s looking at you Disney).

The graphics are some of the best available on the mobile platform and it is always a joy to see your favourite superheroes bash each other in the face. There are some fights where you fly but the combat here is mostly predictable, despite the excitement of being airborne.

Injustice 2

As compared to its predecessor, Injustice 2 is slightly better but is not in the league of games like Marvel Contest of Champions or Galaxy of Heroes which feature much more nuanced combat. This game is worth playing if you are a fan of the DC universe and also if you are a fan of combat-based games. But perhaps the greatest draw would be watching Harley Quinn punch Wonder Woman in the face.

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Injustice 2 game review – Android & iOS
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Anusha "Trillian" Sinha

Anusha Sinha was a harmless little Clefairy before she read Crime and Punishment. Now she thinks she is some sort of extraterrestrial ninja. She is an expert in the arts of mosquito-racquet wielding, being a silent grammar Nazi and karate. She spends her time contemplating the greatness of Miniatur Wunderland and the transient nature of human life, in equal measure.

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