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Gumballs & Dungeons game review – Android & iOS

March 18, 2017 — by Anusha "Trillian" Sinha0

The premise of Gumballs & Dungeons is that the protagonists are sentient gumballs. Our blue hero finds itself in a cave after a knight chases it with a sword and it falls down a cliff. Being an enterprising sort, the gumball then decides to reopen the mine which used to exist in the mine. This part is dreary because it involves waiting around and collecting coins until you are ready to power up. Annoyingly, you are supposed to actually tap on each coin in order to collect it. This is true for clickers as well but in most cases, the number of coins at each tap is worth each individual tap.

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In the game, you have to spend the first ten minutes or so playing the extremely long tutorial and collecting wealth, coin by coin. Once the gumball has set up his business, he is now free to do what he really wanted to do all this while: descend into dangerous dungeons and have an extremely awkward conversation with a warrior-mentor called Nikolas. Right in the next maze, he comes across a village who just hands him cigarettes and alcohol and tells him to ‘enjoy while he can’. The levels are called mazes but the game is only about clicking on tiles to reveal what’s underneath and play something resembling an RPG in the process.

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In one of the mazes, you come across a mushroom village populated by tiny blue creatures. As if it wasn’t obvious enough, the tiny tile also shows a smurf walking happily. Your reaction as a sentient gumball is to plunder this village. However, it does take a level or three before you are able to appreciate the game (and its humour) fully. Gumballs & Dungeons is a weird game, but that does not make it any less enjoyable. After all, who doesn’t like sentient gumballs?

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Gumballs & Dungeons game review – Android & iOS
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Anusha "Trillian" Sinha

Anusha Sinha was a harmless little Clefairy before she read Crime and Punishment. Now she thinks she is some sort of extraterrestrial ninja. She is an expert in the arts of mosquito-racquet wielding, being a silent grammar Nazi and karate. She spends her time contemplating the greatness of Miniatur Wunderland and the transient nature of human life, in equal measure.

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